Showing posts with label wow accounts. Show all posts
Showing posts with label wow accounts. Show all posts

Friday, 7 June 2013

paladin toolkit

I liked the paladin toolkit better in Wrath, even taking into account how lousy holy could be at group/raid healing. I only play ret now - and only to get to level cap - and I am very bored with doing essentially white damage while I wait for one of my offensive abilities or spells to come off CD. I want my auras back, dangit! And Divine Intervention, because I feel that was an iconic ability for a warrior of the Light.

I wish I didn't have so much to manage on my hunter, but I'm afraid to say anything because I don't want to chance cheap wow gold losing iconic abilities.

I still scratch my head at Blizzard folding Blast Wave (instant cast aoe damage + slow) into Flamestrike. I really miss it. Also, the cinematic trailer for Burning Crusade is now slightly less accurate. I remember my brother cackling in glee as he watched the Forsaken mage wipe out a bunch of approaching murlocs. Also, Amplify Magic and Dampen Magic - give them back, Blizzard. So what if buy wow accounts they weren't useful in raiding? Dampen Magic saved my rear many times while I leveled in vanilla and BC. Amplify Magic = trollface.jpg

I haven't much touched shaman, warlock, or warrior so I can't speak to those classes.

DKs are kind of a separate issue because I am still very unhappy with Blizzard destroying my dual-wielding frost tank and blood dps specs. And they keep re-working what abilities do and how they work. ><

Druid I felt was ok, and that was before Blizzard separated bear and kitty. Same with priest.

I do okay with buttons on my rogue but I miss my old poisons. At least we got a glyph that gave us Swirly Ball back (slight language warning for the YT vid).

My fistweaver's buttons are kind of annoying, but I think I can solve that with tweaking my keybinds.

All in all, I'm somewhat dissatisfied with the button removals that Blizzard has done since Cataclysm and particularly in MoP. I'm afraid to see what will be done in the next expansion

Tuesday, 4 June 2013

Miss Lich King 2010

I'm offended by this picture and the comments... How many people died to get to the point where Arthas wasn't the lich king anymore, and we are cracking jokes? Countless raids were wiped off the face of the World... of Warcraft, and you all make jokes. You sicken me.

U know guys...there are ppl(includin me) who LIKES the story of Warcraft and the Story of Arthas and thats why "WE" play WoW and dont like cheap wow gold the dumb jokes what made out of it....and there are ppl who only play tis game cuz its popular and like to buy wow accounts to make jokes of it(i feel sry for thoos ppl),and yeah its a game so WHAT? if ppl takin it seriously?....and just sayin i playin a FFB mage..

My friend and I were talking earlier about how the Helm of Domination should have gotten thrown off the top of Icecrown, but we came to the conclusion that the next Lich King would have been a Murloc, and Azeroth would be reborn in his image.

Okay people, that's not Varian, that's Tirion. He was going to become the Lich King after Arthas was killed, when the ghost of Terenas told him, "there must always be a Lich King." Instead, Bolvar decided to take the burden, since his life was basically ruined anyway.

Tuesday, 28 May 2013

Are we having fun yet?

The next step is to decide who you want to have fun with and identify what each of you thinks would be fun to do in game –- and therein lies your greatest challenge. Let's look at some common scenarios and then flip back to some classic Drama Mamas resource links to help you work through your plan buying wow gold.

    Is the thing that you typically end up doing in WoW what you actually enjoy doing in WoW? Do you harbor any assumptions about game goals -– for example, "To fully enjoy WoW, one must raid"?
    If you and a gaming partner or group have different ideas of in-game fun, could a compromise or an entirely new playstyle bridge the gap?
    Is there a right way and a wrong way to bring a brand new player into the game?
    How can you divide up different characters on different realms to fit with various groups of friends -– say, family members and college buddies?
    What are you looking for in a guild? What sort of group will help you enjoy playing World of Warcraft? Let's figure it out -- and if you're looking for a particularly specialized type of guild, we've included a few niche group suggestions to kickstart your research.
    It's not just about content and playstyle; sometimes it's our attitudes about how to approach grouping and other players that cements or sell wow accounts sunders a partnership.
    Don't forget that any adjustments you make to your availability and character choice carries ramifications for others who play with you. Don't neglect their needs.

Monday, 27 May 2013

The role of the Alliance

Yet all this talk and discussion has been about the Horde, with very little told at all about the Alliance. Why? Because, quite frankly, the Alliance didn't need a reason to hate Garrosh. They probably didn't even need the destruction of Theramore, although it sealed the deal -- what Garrosh did in cheap wow gold Cataclysm was more than enough to have the Alliance clamoring for Garrosh's head. Varian was certainly gung-ho about going after him in the Ulduar trailer -- and Garrosh gave him more than enough reason to warrant the attack, with his casual insults. But Varian held back. And he continued to hold back. He held back all through Cataclysm, to the dismay and outrage of Alliance players. There was a logical reason for that, too -- the Alliance simply didn't have the forces to fight back where to buy wow gold. They lost a ton of good soldiers up in

Northrend, some to the Scourge, some to the Horde -- and the Cataclysm wreaked havoc on the Alliance races, too. The night elves were dealing with tremendous devastation in Darkshore and Ashenvale, the worgen had just been ousted from their kingdom, and the dwarves had just lost their beloved leader and were in the middle of a civil dispute for leadership. That left who -- the gnomes? The draenei? The gnomes were busy with their own troubles trying to take back Gnomeregan, something they still haven't fully completed. where to sell wow accounts The draenei are notoriously renowned for being by and large peacefully diplomatic -- they even helped the blood elves restore the Sunwell.

They put together the Shattered Sun Offensive to unite both Horde and Alliance against a common foe, and then watched that unity fall apart. They weren't about to throw themselves into open war. That meant that the Alliance had to be patient -- that Varian had to be patient. And he's been deliberately patient in Mists, because if nothing else, Theramore vividly demonstrated that charging blindly into a situation regarding the Horde was a terrible idea. He sent some of his best commanders to Theramore to help -- and saw them killed for their efforts. Varian doesn't want to lose any more lives than necessary, and he knows he can't just blindly rush in -- he has to assess the situation first.

Monday, 20 May 2013

Creation vs. Evolution

There's a really big difference. The Aspects were created by the Titans, and charged with watching over the various aspects of the world. The Ancients, on the other hand, were spawned by Azeroth itself. While the exact date of the Ancient's existence isn't really known, we've been told in the novel Wolfheart that the Ancients were actually born of Azeroth itself, not created by the Titans as part of their grand organizational scheme. Demigods, loa, whatever you want to buy wow gold and call them -- they were all created by the planet, not by the Titans.

Now that's interesting, particularly given the nature of the world as we know it. We know that the Ancients and the Aspects worked together -- in one case, we know an Aspect actually fell in love with an Ancient. Ysera loved Malorne, and although Cenarius was the son of Malorne and Elune, Ysera treated him as if he were her own son, odd as that may sound. But the connection between Ysera and Malorne makes perfect sense, in the same way that Kalecgos and Anveena's relationship makes sense -- Ysera was charged with watching over and protecting nature, and Malorne was pretty much nature in a corporeal form, much as Anveena was magic in a corporeal form.

For some reason, the planet Azeroth decided to spawn these demigods that watch over the world. It may have been for the purpose of protection, or a defense mechanism. But if Azeroth decided to spawn these creations, why did the Titans deem it necessary to put the Aspects in place to sell wow accounts and do pretty much the same thing? Why would you need a fabricated security system, if the house already came with one, pre-installed?